![]() With ray tracing enabled, I did notice some performance degradation across the board, particularly in areas that were highly detailed. ![]() On Xbox Series X, Resident Evil Village targets 4K 60 FPS, or "up to" 60 FPS with ray-tracing enabled. However, this only occurs at one point in the game, and is easily avoided, and may even be patched by the time the game goes live to the public. If you're playing on a higher difficulty, this one particular enemy could get you killed by causing your frame rate to dip to a crawl. One particular enemy's abilities flood the environment with hundreds of flies, which did indeed batter performance in some cases. Never once did my client crash to Windows, and I didn't experience any form of performance degradation even during the most intense sequences, save for one instance. I ran the game on custom settings at 1080p, maintaining a steady 60 FPS with ray tracing and other visual options maxed out. ![]() I reviewed Resident Evil Village on my Razer Blade 17 Pro, with an RTX 2070 GPU and Core i7-10875H, with 16GB RAM. Resident Evil Village continues Capcom's winning streak for technical prowess, with the RE Engine's most impressive outing to date.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |